Learn how to create a custom animated loading screen for League of Legends by following this comprehensive step-by-step guide. Whether you're a beginner or an experienced modder, this guide will help you.
If you prefer a visual guide, you can follow the step-by-step video tutorial available on YouTube. The video will walk you through the entire process.
UI.wad.client and programs.VideoToSpritesheet.exe for conversion. Wait for the process to complete. Your video will be converted to spritesheet.png.uibase (found in UI.wad.client\clientstates\loadingscreen\ux\loadingscreenclassic) to uibase.bin.uibase -> uibase.bin
uibase.bin onto ritobin_cli.exe (in programs\bin) to convert it to a .py file..py file and update the values at the bottom with those from the CMD window.
uibase.bin, and drag the .py file onto ritobin_cli.exe to reconvert it to a .bin format.uibase.bin to uibase (remove .bin extension).uibase.bin -> uibase
spritesheet.png to spritesheet.dds using an image editing tool.
Note: GIMP and paint.net support DDS files by default.
spritesheet.dds onto tex2dds.exe (in programs) to get spritesheet.tex.spritesheet.tex to UI.wad.client\assets\Animatedloadscreen.cslolmanager to create a new mod and add the UI.wad.client folder.