This is guide explaining how BGM in league works and what file does what.
Background music files are found in Map11.wad.client
Optional:
Updated BGM is rective to Gameplay, its still hard to pinpoint exact events that will trigger tracks to change.
All loop
tracks will loop into itself, so keeping proper length, to get clean loop is fairly important
Using tims fast forward or jungle camp spawn in practice tool makes music change strangely.
map11.bin
mus_map11_seasonal_25s2_bloom_audio.wpk
mus_map11_seasonal_25s2_bloom_events.bnk
Old League BGM, fairly static
map11.bin
mus_map1_audio.wpk
mus_map1_events.bnk
Length: 1:39
Behaviour: This will always play at the start of the game
Length: 4:04
Behaviour: This will start playing after game_start
and then will loop with itself till ~22 minutes into the game (wil always play out fully)
Length: 3:59
Behaviour: This will start playing after mid_game_loop
and then will loop with itself till end of the game
625021706
- Victory
167168496
- Defeat